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LoftetPlay chess. Beat the toys.

From Sjakkpass, the makers of Loftet. For parents, teachers and coaches.

Dragulf

Dragulf

Diamond level

Are three heads better than one?

Sound familiar?

That child who changes their plan every few moves. Often they switch to the wrong strategy for the position: attacking where the position asks for patience, sitting still where it invites an attack. The switching is the problem.

Dragulf's three heads are that habit made visible, and one of them is called the Idiot, because even strong chess players have a silly moment now and then. Beating him teaches your child two things: read the position before choosing the plan, and, when losing, make the game more complicated, to give the opponent a chance to go wrong.

Dragulf's signature moves

Six things to watch for, two from each head.

In every example, Dragulf plays the black pieces.

The Boss starts solid

He likes to bring out his knights and bishops first and castle early, so his king is safe.

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The Boss is quiet, never asleep

He plays slow, careful chess, but if you make one careless move, he is quick to pounce.

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The Daredevil comes straight at you

He is ready to give up a piece next to your king, just to get at your king.

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The Daredevil loves a wild game

Attack one of his pieces, and he may attack back instead of saving it. He enjoys the game most when pieces hang on both sides.

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The Idiot looks the other way

When Dragulf is bored or far ahead, the Idiot takes over. He often leaves your unguarded pieces alone, even when he could take them.

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Saved at the last moment

Keep playing when you are losing. Now and then the Idiot takes over just before he could checkmate you, and misses it.

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Play Dragulf